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Post by Terminator on Apr 12, 2009 22:45:16 GMT -5
The more i think about why i would want to make the point harder to access the more i realized how ridiculous any of this is. As feha said it's not a good idea to adjust a map for a variant, in fact, hell its a terrible idea! and its a good way to destroy a perfectly good map design. The map will go under no more changes to the central point to adapt to a melon strike that might not even BE there! I'll let the variant makers decide how to deal with it, and for now the central point will remain unconnected by bridges.
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Post by feha on Apr 13, 2009 6:23:23 GMT -5
I got an idea, how about adding a easteregg (not litterally a egg, just something fun that is hidden)?
just as example, you could make a credits text somewhere in tunnels.
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Post by Terminator on Apr 13, 2009 14:25:33 GMT -5
lol nice idea but i've already compiled the map and i don't want to wait a full 6 hours for another complete compiling session.
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