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Post by Lap on Apr 24, 2009 11:47:12 GMT -5
I found something that was preventing clients from being sent the a lot of the changes that have been made recently. Players should be seeing selection outlines and stance indicators properly now.
Bad news is that something from one of the more recent updates is causing crashes to happen so often that the server isn't even making it through a round before crashing.
Your reports of what happened right before a crash are very important. Tell me what units were firing, dying, moving, etc. and if something was just built or destroyed.
No real changes to the server besides a bug fix with the new targeting orb and some preparation for transports.
I had to change gears and switch to working on improving the stats graph over the last few days which has taken about six more hours than the two I anticipated. I'm switching back to working on getting launchers implemented followed by transports.
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Post by feha on Apr 24, 2009 14:13:35 GMT -5
I might also report that when I played a fw hoyurs ago, on the memorial map by retro, there was no plasma cannon! You might want to look into that. But as fix was after I played, I guess it could have been fixed by now, you never know.
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Post by Lap on Apr 24, 2009 14:17:10 GMT -5
Purposely removed it after it was cited for a possible cause of the crashing. The crashing still persists so I'm going to add it back.
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Post by thisguy123 on Apr 25, 2009 3:16:32 GMT -5
ive seen crashed when a fuckload of melons get exploded at once. This appears to be unaviodable.
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Post by retroactive on Apr 25, 2009 11:27:26 GMT -5
I just played two rounds. The only common factor that stands out is the light fighter set to aerial dogfighter - I attacked with them one round, server crashed. The second round, everything was fine, until I spawned on. A couple of minutes later, the server crashed. That's all I can give you for a crash report.
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