Post by Lap on Apr 26, 2009 15:28:36 GMT -5
I've been busy with other stuff and so my main job this weekend was to try and observer what was causing the crashing that has been happening a lot recently. The logs don't show any lua errors and every report I've got points to something else.
Although the server was crashing at one point so much that it never got off the first map in the rotation I was able to sit in the server for seven hours waiting for a crash that never came. So unfortunately I still have no idea what is causing that crash.
On a positive note I am able to replicate a bug where undoing a duplication can in some cases give the owner back less melon limit than it should. I can't really figure this one out at the moment either. Be very careful when undoing dupes for now.
I fixed some various problems with duping while I was doing this so that's a plus.
I'm going to reinstate the fast download server within the next few days and I will be having a new rotation of all new maps. I'll post the final rotation order later, but here are the new maps the server will be using.
wm_island_v3
wm_quadlake_v1
wm_seton'sclutch
wm_2melons1bridge
gms_ar_p16802
emp_money_wm
emp_mvalley_wm
emp_canyon_wm
sb_starcombat
gm_tropics_v3b
gm_platformbuild & possibly one of the new colonies maps
wm_grassforts
I may also be throwing in some random sourceforts or fortwars maps as well. There should be a lot more naval combat as well as larger maps. Judging by how well a couple space build maps go will probably determine how many more I use.
I think it's time I reinstalled ULX so that'll be happening. This means that you will all be able to do map voting again.
The next month is going to get really busy for me, but then I'm on vacation for a month (hopefully) and I'll be able to go full time on WM:RTS again. I'm going to focus on getting launchers and transports fully implemented along with all the new models as soon as possible since I won't have much time soon.
Expect another update Monday afternoon/night.
Although the server was crashing at one point so much that it never got off the first map in the rotation I was able to sit in the server for seven hours waiting for a crash that never came. So unfortunately I still have no idea what is causing that crash.
On a positive note I am able to replicate a bug where undoing a duplication can in some cases give the owner back less melon limit than it should. I can't really figure this one out at the moment either. Be very careful when undoing dupes for now.
I fixed some various problems with duping while I was doing this so that's a plus.
I'm going to reinstate the fast download server within the next few days and I will be having a new rotation of all new maps. I'll post the final rotation order later, but here are the new maps the server will be using.
wm_island_v3
wm_quadlake_v1
wm_seton'sclutch
wm_2melons1bridge
gms_ar_p16802
emp_money_wm
emp_mvalley_wm
emp_canyon_wm
sb_starcombat
gm_tropics_v3b
gm_platformbuild & possibly one of the new colonies maps
wm_grassforts
I may also be throwing in some random sourceforts or fortwars maps as well. There should be a lot more naval combat as well as larger maps. Judging by how well a couple space build maps go will probably determine how many more I use.
I think it's time I reinstalled ULX so that'll be happening. This means that you will all be able to do map voting again.
The next month is going to get really busy for me, but then I'm on vacation for a month (hopefully) and I'll be able to go full time on WM:RTS again. I'm going to focus on getting launchers and transports fully implemented along with all the new models as soon as possible since I won't have much time soon.
Expect another update Monday afternoon/night.